What it’s about:
Game design and development blends are, science, and technical proficiency to produce computer games. In this major you learn how to design, program, test, and produce interactive games for a variety of platforms.
What the study of this major is like:
Courses in game design revolve around the five main components of a production team: design (fun and game-play), art (2D and 3D animation, and interface), programming (game code and structure), sound (sound effects and music), and management (project scheduling and planning). The background of game culture (theory and criticism, sociology, marketing) is also covered.
Introductory classes focus on the fundamentals in each area, providing a foundation and framework for later classes. Some classes in the major are entirely focused on one topic, but more often the various components of game design and development are integrated.
This integrated approach will carry though in group projects as well. Game design is rarely a solo endeavour, so it is extremely important that you learn to work in a team that collectively provides the creative and technical expertise necessary to create a game that is not only fun and challenging, but also technically and artistically sound.
Classes combine theoretical presentation and discussion with hands-on practical instruction. You will be exposed to multiple game engines and production tools, and will be encouraged to experiment with new game-play ideas and techniques. Classes are very often goal-oriented and focused on the completion of a final group project. Many classes also delve into problem-solving techniques specific to each stage of game development.
Class structure can be loose and informal, but demanding. The ability to think critically and to take and receive useful criticism is required. Participation and interaction are key to the learning process. That’s because games are an active medium that requires thought and response. They must challenges the user to not just watch something happen, but to make decision that change outcomes in surprising ways.
Most game design programs are focused on preparing the student for a career in game development, but more and more schools are offering another focus that emphasizes social-conscious games, some-times referred to as “serious games.” Some colleges, especially those with graduate program, also teach the use of game engines and game technology for alternative applications, such as virtual environments. Games are also used in other areas such as in education, training, simulation and advertising.
Two-year or certificate programs are usually focused on creating technically adept workers, especially in the areas of 3D animation and programming, but contain little creative or artistic emphasis. An associate degree will qualify you for an entry-level job, but a bachelor’s will help you into higher-level design positions.
Career options and trends:
Game designer; game artist; game producer; game testers; game sound designer.
Even in a weak economy, the demand for computer and video games is expected to remain strong, and the need for skilled game designers is likely to increase. Nevertheless, the game industry is very competitive; so be prepared to present a wide variety of completed works (games, models, etc.) that show a range of abilities.
Source: CollegeBoard 2012 Book of Majors
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